CADA Thesis
Sunday, February 11, 2007
Textured Character - 1st Pass
1st pass on the textured character. Have keyable controls for the filament incandescence. I still need to add dirt maps to everything, but think this is a good place to start.
posted by Dan @
6:57 PM
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Dan
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Pipeline
Environment model
Spline IK and scene
Posed Creature
Rigging update
Original character design
Main character design
Mechanics of character
scorpion reference
Character design
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