Thoughts on story
Rather than the original idea of having each character do the same type of building (boring), each should be doing something entirely different (interesting). This should create foils, and the potential for good guy/bad guy interaction.
So how's this:
Thing 1 is a builder. He makes a horribly complex machine. Takes him forever - welding, and connecting, and cursing when things don't go right. The worker bee.
Thing 2 is the zen master. He builds a small device with a red button (mystery!). This annoys Thing 1 to no end. Thing 2 waits patiently. And taunts Thing 1.
The big day comes and Thing 1's device is unleashed. After an overly complicated servies of events and much heightened anticipation, finally the denoument - a small sphere is pathetically ejected towards Thing 2. It barely makes it to his feel.
Thing 2 chortles and presses the button. A wrecking ball swings in from off screen and smaches Thing 1 and his machine to bits. Triumphantly Thing 2 picks up the sphere. A hatch opens in the sphere and a series of improbably long arms extend and disassemble Thing 2.
Fade to black, and when we come back the two Things are reassembling themselves. Thing 2 picks up Thing 1's leg (a pen cap), hit him with it, and then hands it to him.
Fin.
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