New cut
Download it (click here).
Dunno. Seems rushed. Maybe better with audio? I'll be able to delay a lot of the holds in post anyway, so I thing I should be ok. Think its better now. Progress hopefully.
Some notes on issues - the rig is a pain. I think that one rigging class (and working on the DAN project as a rigger) wasn't enough data to really do it right. The rig is workable, but I wouldn't give it more than that. There are issues with the axes not always being oriented properly to the character. Possibly this is due to the constraints I used (there are a lot of parent constraints which I haven't used much).
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